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	<title>Comments on: Updated Frozen Bubble Port</title>
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	<link>http://bob.pythonmac.org/archives/2005/02/28/updated-frozen-bubble-port/</link>
	<description>Bob's Rants</description>
	<pubDate>Fri, 25 Jul 2008 16:13:41 +0000</pubDate>
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		<title>By: Bob Ippolito</title>
		<link>http://bob.pythonmac.org/archives/2005/02/28/updated-frozen-bubble-port/#comment-674</link>
		<dc:creator>Bob Ippolito</dc:creator>
		<pubDate>Tue, 08 Mar 2005 03:31:07 +0000</pubDate>
		<guid isPermaLink="false">/?p=113#comment-674</guid>
		<description>It uses SDL_perl, which is a wrapper for SDL like pygame, but it sucks.  it does use SDL directly in a small place to do some transitions and some music stuff.

I am not at all interested in rewriting Frozen Bubble.. but if someone wants to, it'd be a good project.  I highly recommend NOT looking at the current source for design ideas, as it's some of the worst I've ever worked with.</description>
		<content:encoded><![CDATA[<p>It uses SDL_perl, which is a wrapper for SDL like pygame, but it sucks.  it does use SDL directly in a small place to do some transitions and some music stuff.</p>
<p>I am not at all interested in rewriting Frozen Bubble.. but if someone wants to, it&#8217;d be a good project.  I highly recommend NOT looking at the current source for design ideas, as it&#8217;s some of the worst I&#8217;ve ever worked with.</p>
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		<title>By: Mark Eichin</title>
		<link>http://bob.pythonmac.org/archives/2005/02/28/updated-frozen-bubble-port/#comment-673</link>
		<dc:creator>Mark Eichin</dc:creator>
		<pubDate>Tue, 08 Mar 2005 03:27:33 +0000</pubDate>
		<guid isPermaLink="false">/?p=113#comment-673</guid>
		<description>re nasty feeling: at work, at least, I do it by porting the perl code over to python, so I never have to touch the perl bits again :-)  Nothing of the scale (or impact on developers :-) of frozen-bubble, but... hmm, it uses SDL directly, right? Would it make sense to use pygame?</description>
		<content:encoded><![CDATA[<p>re nasty feeling: at work, at least, I do it by porting the perl code over to python, so I never have to touch the perl bits again :-)  Nothing of the scale (or impact on developers :-) of frozen-bubble, but&#8230; hmm, it uses SDL directly, right? Would it make sense to use pygame?</p>
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